{"id":316772,"date":"2023-06-28T11:25:00","date_gmt":"2023-06-28T08:25:00","guid":{"rendered":"https:\/\/xbox.mediadoma.com\/?p=316772"},"modified":"2022-07-31T13:50:29","modified_gmt":"2022-07-31T10:50:29","slug":"xbox-one-x-enhanced-kingdom-hearts-iii-sees","status":"publish","type":"post","link":"https:\/\/xbox.mediadoma.com\/et\/xbox-one-x-enhanced-kingdom-hearts-iii-sees\/","title":{"rendered":"Xbox One X Enhanced: Kingdom Hearts III sees"},"content":{"rendered":"<p>Paljud m\u00e4ngude k\u00f5ige k\u00f6itvamad lood p\u00e4rinevad neilt, kes on aidanud luua meie lemmikm\u00e4nge Xbox One. Meie seerias Inside Xbox One X Enhanced jagavad need loojad telgitaguseid lugusid nende eepiliste m\u00e4ngude t\u00e4iustamisest Xbox One X jaoks, kuidas nad on aidanud kaardistada maailma v\u00f5imsaima konsooli arengut ja mida see m\u00e4ngude tuleviku jaoks t\u00e4hendab. <a href=\"https:\/\/www.xbox.com\/en-US\/games\/kingdom-hearts-iii\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">\u00a0T\u00e4na vestleme Kingdom Hearts III<\/a> kaasdirektori Tai Yasuega selle t\u00e4iustamise teemal Xbox One X jaoks.<\/p>\n<p><strong>Mida teie arendusmeeskond konkreetselt teeb Kingdom Hearts III t\u00e4iustamiseks Xbox One X jaoks?<\/strong><\/p>\n<p>T\u00e4nu Xbox One X-i m\u00e4lule, protsessorile ja GPU-le oli meil vabadus teha seda, mida algselt tahtsime, ilma piiranguteta. Kingdom Hearts III-s on palju maailmu ning m\u00e4nguviis ja v\u00e4ljendid on maailmati erinevad, seega tegime \u00fcksikasjaliku h\u00e4\u00e4lestuse, mis sobib maailma ja riistvaraga. Kuna Xbox One X on suure j\u00f5udlusega riistvara, saime Kingdom Hearts III luua nii, nagu olime ette n\u00e4inud.<\/p>\n<p><strong>Kuidas need t\u00e4iustused m\u00e4ngukogemust m\u00f5jutavad?<\/strong><\/p>\n<p>Kuna m\u00e4ng t\u00f6\u00f6tab suure kaadrisageduse ja eraldusv\u00f5imega, liiguvad tegelased sujuvalt ja d\u00fcnaamiliselt, n\u00e4ete selgelt maailma \u00fcksikasju, mida uurite, ja tunnete, et olete otse originaalfilmi sisse h\u00fcpanud.<\/p>\n<p><strong>Kuidas on m\u00e4ngu Xbox One X-is k\u00e4ima l\u00fckatud protsess olnud?<\/strong><\/p>\n<p>M\u00e4letan, kui \u00fcllatunud oli arendusmeeskond, vaadates esimest korda suurel ekraanil monitoril Xbox One X-l t\u00f6\u00f6tavat kvaliteetset Kingdom Hearts III-d. Kui arendame m\u00e4ngu arvutis, suudame selle kvaliteeti kvantitatiivselt m\u00f5ista, kuid me ei saa seda f\u00fc\u00fcsiliselt kogeda. Seega, kui me m\u00e4ngu tegelikult Xbox One X-is m\u00e4ngisime, muutus m\u00e4ngu k\u00f5rge kvaliteet meie eesm\u00e4rgist &quot;veendumuseks&quot;.<\/p>\n<p>T\u00e4name Tai Yasue, et v\u00f5ttis aega, et vestelda meiega <a href=\"https:\/\/www.xbox.com\/en-US\/games\/kingdom-hearts-iii\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Kingdom Hearts III<\/a> t\u00e4iustamise teemal Xbox One X jaoks. Tulevikus toome teieni rohkem intervjuusid rohkemate arendajatega, nii et olge Xbox Wire&#8217;iga kursis!<\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/news.xbox.com\" class=\"external external_icon\">news.xbox.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Paljud m\u00e4ngude k\u00f5ige k\u00f6itvamad lood p\u00e4rinevad neilt, kes on aidanud luua meie lemmikm\u00e4nge Xbox One. Meie sarjas Inside Xbox One X Enhanced jagavad need loojad telgitaguseid lugusid nende eepiliste m\u00e4ngude t\u00e4iustamisega Xbox One X jaoks tehtud t\u00f6\u00f6st, kuidas nad on aidanud kaardistada maailma [\u2026]<\/p>\n","protected":false},"author":1,"featured_media":170380,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[777,777],"tags":[],"class_list":["post-316772","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-konsoolid"],"_links":{"self":[{"href":"https:\/\/xbox.mediadoma.com\/et\/wp-json\/wp\/v2\/posts\/316772","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xbox.mediadoma.com\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xbox.mediadoma.com\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xbox.mediadoma.com\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/xbox.mediadoma.com\/et\/wp-json\/wp\/v2\/comments?post=316772"}],"version-history":[{"count":0,"href":"https:\/\/xbox.mediadoma.com\/et\/wp-json\/wp\/v2\/posts\/316772\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/xbox.mediadoma.com\/et\/wp-json\/wp\/v2\/media\/170380"}],"wp:attachment":[{"href":"https:\/\/xbox.mediadoma.com\/et\/wp-json\/wp\/v2\/media?parent=316772"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xbox.mediadoma.com\/et\/wp-json\/wp\/v2\/categories?post=316772"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xbox.mediadoma.com\/et\/wp-json\/wp\/v2\/tags?post=316772"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}